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Timo Pihlajamäki

(US: Timo Pihlajamaki)

 

Contact:

 

timpih@hotmail.com

Resume: https://www.linkedin.com/in/timopihlajamaki/

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Employment:

 

Sony Santa Monica Studios (SIEA)

Senior Staff Environment Artist

 

(2015 - present)

 

Respawn Entertainment

Senior Environment Artist

 

(2014 - 2015)

 

Sony Visual Arts Services Group (VASG San Diego)

Senior Environment Artist (contractor)

 

(2013 - 2014)

 

Sony Santa Monica Studios (SCEA)

Senior /Staff Environment Artist

 

(2012 - 2013)

 

Sony Santa Monica Studios (SCEA)

Senior /Staff Environment Artist

 

(2010 -2011)

 

Sony Santa Monica Studios (SCEA)

Senior / Staff Environment Artist

 

(2005 - 2010)

 

Pandemic Studios
Senior Environment Artist

 

(2003 - 2005)

 

Unique Development Studios (UDS)

Environment Artist/Animator

 

(1999 - 2003)

 

Sandvikens Tryckeri AB (Pre-Press Studio)

Graphic Designer

 

(1998)

 

Web-Studio, Sandviken Municipality

Web-Designer

 

(1997)

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Game Credits:

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“God of War”

                                                            

Lead Environment Artist

Format: Playstation 4

Developer: Sony Santa Monica Studios

Publisher: Sony

 

(2018)

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“Titanfall 2”

                                                            

Environment Artist (Additional Art)

Format: XboxOne,Playstation 4, PC

Developer: Respawn Entertainment

Publisher: EA

 

(2016)

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“Titanfall”

                                                            

Environment Artist (Additional Art - DLC)

Format: Xbox360, XboxOne

Developer: Respawn Entertainment

Publisher: EA

 

 

(2014)

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“Knack”

                                                            

Environment Artist - Cinematics

Format: Playstation 4

Developer: Japan Studio. Cinematic outsource work done by Sony VASG

Publisher: Sony

 

(2013)

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“God of War - Ascension”

                                                            

Environment Artist

Format: Playstation 3

Developer: Sony (SCEA) Santa Monica

Publisher: Sony

 

 

(2013)

d
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“God of War 3”

                                                            

Environment Artist

Format: Playstation 3

Developer: Sony (SCEA) Santa Monica

Publisher: Sony

 

(2010)

d
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“God of War 2 ”

                                                            

Environment Artist

Format: Playstation 2

Developer: Sony (SCEA) Santa Monica

Publisher: Sony

(2007) d
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“Full Spectrum Warrior 2 ”

                                                            

Environment Artist

Format: Xbox / Playstation 2 / PC

Developer: Pandemic Studios

Publisher: THQ

(2006)
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“Full Spectrum Warrior”

                                                            

Environment Artist

Format: Xbox / Playstation 2 / PC

Developer: Pandemic Studios

Publisher: THQ

(2004)
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“Star Wars Battlefront”

                                                                      

Additional Artist

Format: Xbox / Playstation 2 / PC

Developer: Pandemic Studios

Publisher: Lucas Arts

(2004)
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 Futurama - The Game” 

Environment Artist

Format: X-box / Playstation 2/ Gamecube

Developer: Unique Development Studios (UDS)

Publisher: Vivendi Universal/FOX Interactive (US), SCI (Europe)

(2003)
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Asterix Mega Madness”

 

Environment Artist / Character Artist / Animator / Interface Designer

Format: Playstation, PC

Developer: Unique Development Studios (UDS)

Publisher: Infogrames

(2002)
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“Pickup-Express 2”                                                                                                   

Environment Artist / Interface Designer 

Format: PC

Developer: Unique Development Studios (UDS)

Publishing/Distribution: UDS / GlobalFun

(2001)
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“Movie Express ”                                                                                                   

Environment Artist / Interface Designer 

Format: PC

Developer: Unique Development Studios (UDS)

Publishing/Distribution: UDS / GlobalFun

(2001)
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“Pickup-Express”                                                                                                   

Environment Artist / Interface Designer 

Format: PC

Developer: Unique Development Studios (UDS)

Publishing/Distribution: UDS / GlobalFun

(1999)
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IOS Games:

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“Addathon”                                                                                                   

Art / Design / Sound 

Format: IOS

(2013)
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“Speedathon”                                                                                                   

Art / Design / Sound 

Format: IOS

(2012)
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Special Effects for television: (VFX School work)

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TV-documentary: “Mystiskt”    

Special Effects Artist / Animator
Type: Television documentary about mystical creatures/stories
Publisher: Skelleftea Local Television,
Sweden

(1998)
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TV-documentary: “Faran från himlen”

Special Effects Artist/animator

Type: Documentary about an asteroids impact on earth.
Publisher: MTV3,
Finland

(1998)
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Spoken Languages:

 

Swedish (Fluent)
Finnish 
(Fluent)

English (Fluent)